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 Post subject: Re: Few new suggestions
PostPosted: Sat 4. Jun 2016, 10:21 
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Yeah like Medical Students, Business and Pilot.


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 Post subject: Re: Few new suggestions
PostPosted: Sun 5. Jun 2016, 10:00 
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Location: Germany
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Could we separate University with Special Locations? Like the categories you study for? Medical Student, Pilot Student, Business Student?
No. We expand the university to evening classes. That is, the university is open to 23 o'clock.
And the Pilot Study is change to the airport.

_________________
Sorry for my english. It comes from google translate.


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 Post subject: Re: Few new suggestions
PostPosted: Tue 7. Jun 2016, 09:45 
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Here are some suggestion how you could alter the phone calls from girls in your book.

Make phone calls from the girls also available outside your home. I mean, everyone has a cell phone these days anyway. If so, you could then instead get a call from a girl from more or less anywhere/anytime. (and you can still set the percent of choice of that to happen in the settings) And it would at the same time also vastly improve the possibility of getting a phone call-scene, that includes your buddy. The phone calls in the way it is now, most likely happens directly when you get home, or after a sleep/nap. And in both those scenarios, it's unlikely that your buddy is with you, so those calls are always "red" (in the first example, he is definately not with you, since he vanish when you get to your home)

You could also simply allow any kind of scene when a girl calls (single or with your buddy, her choice) No matter if you're alone or not. To make it even easier.

And maybe you first need to buy your cell phone and the phone could also get randomly broken (the more expensive, the more durable) so you need to buy a new one for the calls to work when that happens.
The last idea could also work for the Handyman-scenarios - Or simply, just for that, if you don't like the other suggestions?


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 Post subject: Re: Few new suggestions
PostPosted: Tue 14. Jun 2016, 15:15 
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What do you think of making Housing Solutions a location with girls too? There are numerous scenes with estate agents. So when you rent or buy furniture one could pop out :trampolin:


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 Post subject: Re: Few new suggestions
PostPosted: Thu 16. Jun 2016, 05:08 
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Just saw a nun scene and I thought that there are some more nun scenes. And the interesting thing I would like to suggest to add is a Church and a Sin system. Every time you fuck a girl you get Sin points (the points you get may be the same as girls rating, max. 100) when you reach 100 you will feel bad about yourself and you will not want to fuck. You will need redemption. So you would have to go and confess in Church. During the confession a nun could pop out that you could seduce. What you think about that?


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 Post subject: Re: Few new suggestions
PostPosted: Thu 16. Jun 2016, 12:04 
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Could you please add a Remove All button to Phrases? As I loaded one phrase pack then I wanted to load another and it got me all phrases from both packs and I had to manually remove them all one by one :D


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 Post subject: Re: Few new suggestions
PostPosted: Fri 17. Jun 2016, 05:45 
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Sometimes there are hot scenes where only handjob/blowjob is part of the sex. So I thought maybe there could be an option in editor, that would determine is it All Sex scene or only Handjob/Blowjob and in Handjob/Blowjob scenes only Players Arousal would be active? Because now if I would create a scene it would be practically impossible to get girls arousal to 100 in that kind of scene. Or you should eat about 10 viagras :D
P.S. By the way I thought that eating viagra could make you lose some health points.


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 Post subject: Re: Few new suggestions
PostPosted: Fri 17. Jun 2016, 06:03 
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Sometimes there are hot scenes where only handjob/blowjob is part of the sex. So I thought maybe there could be an option in editor, that would determine is it All Sex scene or only Handjob/Blowjob and in Handjob/Blowjob scenes only Players Arousal would be active?
Already implemented for the next release.


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 Post subject: Re: Few new suggestions
PostPosted: Fri 17. Jun 2016, 07:42 
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Quote:
Here are some suggestion how you could alter the phone calls from girls in your book.

Make phone calls from the girls also available outside your home. I mean, everyone has a cell phone these days anyway. If so, you could then instead get a call from a girl from more or less anywhere/anytime. (and you can still set the percent of choice of that to happen in the settings) And it would at the same time also vastly improve the possibility of getting a phone call-scene, that includes your buddy. The phone calls in the way it is now, most likely happens directly when you get home, or after a sleep/nap. And in both those scenarios, it's unlikely that your buddy is with you, so those calls are always "red" (in the first example, he is definately not with you, since he vanish when you get to your home)

You could also simply allow any kind of scene when a girl calls (single or with your buddy, her choice) No matter if you're alone or not. To make it even easier.

And maybe you first need to buy your cell phone and the phone could also get randomly broken (the more expensive, the more durable) so you need to buy a new one for the calls to work when that happens.
The last idea could also work for the Handyman-scenarios - Or simply, just for that, if you don't like the other suggestions?

Yes. I like this idear and would support it.

If you drive from location to location you get a window that shows the car. That window - on first sight - seems to be without function, but it's quite important as it indicates the passing of time.

I think for every action that consumes time there should be such a interim window that indicates the passing of time. F. e. if you go to the gym and train or if you work a window should come up with some timer running (of course very fast) from zero to 2 or 4 hours or so. If the timer is full you would gain money/points and the game would proceed.

Now the following could happen - from time to time the timer could stop in the middle during training or work with the message of an incoming phonecall. Now you had to decide: if you reject the girl the timer continues and you will gain money or points. If you accept the girl and interrupt your business you would gain no money and no points but instead having some "Bunga Bunga".


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 Post subject: Re: Few new suggestions
PostPosted: Sun 19. Jun 2016, 10:42 
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About calendar event. How does that work exactly. Is there a symbol on the scene, like the tattoo or a buddy-sign? I've haven't play thru all that many events yet, but I ran thru the Halloween schedule without finding any of my "events" I didn't had all that many though (at that time) The few I had where downtown and at the docks, but I had no luck.

But if there is no signs on the scenes, maybe there could be. And maybe there could be a reminder when the current event begins on where you have your "calendar-chicks" Maybe if you push the event-symbol up in the corner a list could appear on what scenes you're having for that event timespan. Or simply just in which location you have any? If you have some Christmas chick at the ski-holiday for instance, then it would be quite helpful to know that. And help out to organize to try and get as many "events" as possible during that span, or simply a specific one that you're after.


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 Post subject: Re: Few new suggestions
PostPosted: Sun 19. Jun 2016, 11:00 
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There are two indicators during a calendar event: The large image in the upper left corner of the city map and a small one next to the phone/tattoo/buddy icons in the girl pop-ups.

During random scene selection calendar events are preferred, so if you meet the girl at the right location the above mentioned icon is always there.


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 Post subject: Re: Few new suggestions
PostPosted: Sun 19. Jun 2016, 18:21 
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Could you please add a Remove All button to Phrases? As I loaded one phrase pack then I wanted to load another and it got me all phrases from both packs and I had to manually remove them all one by one :D
Done:
  • Added "Remove all"
  • Added multi-select to remove one or several individual phrases
  • Loading an external file will clear old phrases


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 Post subject: Re: Few new suggestions
PostPosted: Mon 20. Jun 2016, 14:59 
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Ok, so I got this idea but let's discuss about it.
As a girlpack creator I thought that there has been only development for White player and no Black and when I asked people they said that Black player doesn't need development as no one plays it (dunno why, cuz sometimes I consider Interracial scenes very hot). So I thought that there could be different prototypes of White player. And the White player prototype could change during the game. Changing prototype could lock/unlock scenes. For example if the scene requires the player to be fat/chubby and he is fit, those scenes would be locked. Or if a scene requires player to have tattoos and he has no tattoos, the scene would be locked and vice versa. Of course the prototype changes would be available during the game to have no need to create a new character. For example if you go to the gym regularly - you would become fit. But there could be 3 stages: Fat, chubby, fit. For tattoos there could be a tattoo salon and there could be a plastic surgeon that could remove them. I think we could even think of more prototype changes like facial hair, hair color, etc.
So what you think? I think it could be a big change for the game in the direction of creating a more real life-like simulator.


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 Post subject: Re: Few new suggestions
PostPosted: Mon 20. Jun 2016, 16:23 
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Question:

What does a handyman?

Or

Would it make sense to rename handyman into "field service", which could probably mean both plumbers AND insurance agents - so more scenes would fit?

Or

Is there still a better word that covers more types of scenes of this kind?

I'm no native english speaker, so I'm not shure, what orignally was intended.


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 Post subject: Re: Few new suggestions
PostPosted: Mon 20. Jun 2016, 16:56 
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I think originally the handyman was created for contractor/gardener/poolboy/plumber.


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 Post subject: Re: Few new suggestions
PostPosted: Mon 20. Jun 2016, 18:01 
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Quote:
Ok, so I got this idea but let's discuss about it.
As a girlpack creator I thought that there has been only development for White player and no Black and when I asked people they said that Black player doesn't need development as no one plays it (dunno why, cuz sometimes I consider Interracial scenes very hot). So I thought that there could be different prototypes of White player. And the White player prototype could change during the game. Changing prototype could lock/unlock scenes. For example if the scene requires the player to be fat/chubby and he is fit, those scenes would be locked. Or if a scene requires player to have tattoos and he has no tattoos, the scene would be locked and vice versa. Of course the prototype changes would be available during the game to have no need to create a new character. For example if you go to the gym regularly - you would become fit. But there could be 3 stages: Fat, chubby, fit. For tattoos there could be a tattoo salon and there could be a plastic surgeon that could remove them. I think we could even think of more prototype changes like facial hair, hair color, etc.
So what you think? I think it could be a big change for the game in the direction of creating a more real life-like simulator.

For me porn is a special kind of action movie. If I see Keanu Reeves driving a bus through chicago (?) with a bomb on board damaging hundreds of cars on his way, I don't leave cinema with the thought on my mind - wow I need to have this in my real live, to get joy. Even if I enjoyed the Film. The same with porn. I enjoy to watch it but it doesn't touch my real life. I like it well separated: Fun out of fiction - fun out of life.

Now on to the cocks. If I dive into the world of Scoreville I wear many different cocks - very pale ones, brown 'latino types', ebony colored, and I swear, there is a very common actor that as a big cock with many different colours - brown, white, pink at the same time. I "wear" his cock too. I wear muscular bodies, young bodies, old bodies, thin, thick and so on.
Works for me - as this is fiction and I'm playing only roles.

I'm not interested in apartheid and divide mankind into any races (yellow, red included) and as Scoreville is a fictional thing for me - for my part, I would be glad if there was no difference at all, so in one scene I could wear a pale one in the next an ebony one and in the third scene an extraterrestrial one.Would be even more fun, I guess.

Sorry, so I'm not really interested to make differences.

If you lock scenes - why? And how to unlock them? What should be done, to become chubby? And than if you are chubby, what about the scenes with bodybuilder bodies, would they still
be available or would they get locked then? Or do you mean to decide and block certain scenes quite from the start? To reduce the amount of scenes for me would mean to reduce the fun. Why? For realism? Don't want it under this circumstances. I play games for the fun.


But the possibility to "Transform" sounds interesting to me. You could purchase a magic poison and become a white or a black or a chineese and even a girl too! So you could play as a girl and seduce men.
In the player-window - like viagra you would have to drink the right poison to transform you into black, white, whatever.

In my (maybe very own?) opinion, in the core of porn there is no discrimination. In this core there is a dick and hole. Nothing else. Who has the dick and who has the hole - porn doesn't really care. Is the dick very big and is the hole very tiny - porn may care about. I don't know. But wether the holes have a gender or a race or a sense or a soul- I think these are much to philosophical question for porn. It's like asking an action move: why they had to shoot, couldn't they just talk about it?

The same with Scoreville. I don't play it for any reason. I play it for fun. And if I can have one moment a grey elephant dick and the next moment a redhaired pussy - if this is fun, why not? If you can have all, why deciding this or that? The wise
man doesn't take a decision where it isn't needed. Question: why I have to decide between a white and a black cock in Scoreville? What is the need for it regarding the gameplay? I think this could better be left to the Pack-Creators.

My five cents.


Also the idear of a tattoo saloon sounds interesting to me. Good place for "Suicide G*ls". You should built a story around that: how to become a tatoo artist? What qualifictions he should have? What actions could take palce there?


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 Post subject: Re: Few new suggestions
PostPosted: Mon 20. Jun 2016, 18:44 
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It could be great to have whatever with the potions (it could involve black scenes, lesbian ones and so on), but I think Scoreville was intended as a realistic porn game, like GTA. Without locks/ulocks of scenes there is no actual point of player transformations at all. And I started to look at the game not like "just watch and stroke" but some challenges, progression, achievements, unlocks/locks - something that would bring dynamics of the game.


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 Post subject: Re: Few new suggestions
PostPosted: Mon 20. Jun 2016, 21:39 
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Quote:
Without locks/ulocks of scenes there is no actual point of player transformations at all. And I started to look at the game not like "just watch and stroke" but some challenges, progression, achievements, unlocks/locks - something that would bring dynamics of the game.
You're right. If I'm writing english people sometimes get me wrong, I don't have a "feeling" for the language and sometimes I create ambiguity unintentionally. Please excuse, if I do so.

If you mean to lock and unlock scenes during the game (and not quite from the start), I have no worries. I agree that the game needs some "long term challenges", maybe some hunting for hidden/locked content, even if you are at 100 with all abilities. So, in my opinion, your idear points shurely in the right direction.

If poison doesn't fit the "realism" what could trigger the Avatar-changes? Becoming chubby - eating fast food?. Become muscular - proteins and sports? Maybe one could replace "poisons", if it's to much fary tale, with more realistic drugs. But ... the change from black to white - maybe you could realize this with a story. Your buddy could be black and you would switch charakter. You could suggest to your buddy to swap idendity - you take his place and he takes yours. Et violà the player would become black and the buddy would become white. Or something similar. Don't know ... only some loose thoughts. I'm shure a solution can be found to overcome the "cock colour problem".

EDIT
For me, it helps much to think of a story first. For example I think of a story of a writer of erotic novells but he runs out of Idears and he asks his housmaid for help. Then I think how such a story could be done in scoreville. There could be a study room and you could earn money by writing erotic novels there. But you can only write, if you find the right inspiration. Something like that. To search a good challenge is almost the same as to search a good story. Well, that's my point of view.


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 Post subject: Re: Few new suggestions
PostPosted: Tue 21. Jun 2016, 03:28 
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Since long time ago I have been thinking how could we add some story line/quests/missions/etc. But the only thing I thought of is missions like Catch a girl at some place, but then I thought: what should a player get for that and as there are no achievement system at the moment, the answer I came up was - nothing :D
For fairy-tale like Scoreville I think creators should come up with a expansion like Scoreville: The Fucked Up Future :D
P.S. by the way I have seen you posted in German section your own ideas, it's bad my German is at beginners level and I could not understand much ;/


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 Post subject: Re: Few new suggestions
PostPosted: Wed 29. Jun 2016, 06:04 
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As we have a buddy now in game, maybe there could be an option "Go to Buddies home", so the scenes of banging friend's mom could be used with some story line? :)


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