Oh :D Slipped by I guess :D However if you learn the pattern it is easy, that's why I as a pack creator change the patterns ^^ I guess for most it's a "Ijustwannastroke" game but I want to bring some other flava to it too, to be challenging a bit at least :D
Challenges can be fun, but what you're describing is a game of chance the first time you play a scene, and then rote memorization among what could possibly be thousands of scenes afterwards. That's neither fun nor challenging; it's just random.
Thanks for pointing out that the feature kicks in even when a position "fails" though. I had entirely forgotten about that, and it's even worse for scene progression than what I was talking about in my post.