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PostPosted: Wed 6. May 2015, 14:16 
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Joined: Mon 4. May 2015, 11:41
Posts: 19
Perhaps an idea to show the Cars and Bikes seperate of each other:

See attached patch for an starter part:

* Upgraded brands to official list for Car and Motorbike manufacturers

* Changed naming on CarEditor to "Brand" instead of "Type of Car"

To do:

* Update the Car Dealer to show 2 screen, 1 for Bikes, 1 for Cars

* Allow CarEditor to recognize what type you're adding and pick the correct CarType/MotorType for the brands


PS: The Car Editor could also use a icon so you can see what the editor is about


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PostPosted: Sat 21. Nov 2015, 11:30 
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Joined: Mon 4. May 2015, 11:41
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Quote:
Perhaps an idea to show the Cars and Bikes seperate of each other:

See attached patch for an starter part:

* Upgraded brands to official list for Car and Motorbike manufacturers

* Changed naming on CarEditor to "Brand" instead of "Type of Car"

To do:

* Update the Car Dealer to show 2 screen, 1 for Bikes, 1 for Cars

* Allow CarEditor to recognize what type you're adding and pick the correct CarType/MotorType for the brands


PS: The Car Editor could also use a icon so you can see what the editor is about
Any remarks on this idea ?

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I am a C# programmer that took a liking to ScoreVille


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PostPosted: Sat 21. Nov 2015, 12:35 
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Joined: Mon 25. Nov 2013, 15:16
Posts: 2403
Location: Germany
We couldn't really warm up to the idea.


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PostPosted: Sat 21. Nov 2015, 16:35 
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Joined: Tue 1. Oct 2013, 17:23
Posts: 1978
Location: Germany
The problem is, i have not desire to complete overwrite the game.
It is not only with the editor and the car dealer, the carpack must be revised.
But what do we do if a user has to make his own car pack?

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