Re: Problems with v2.5.1
Posted: Sun 13. Jul 2014, 11:51
where find log error? or sv gamelog.txt ? i search in all folder i cant find this file:( , to post here..
Time to play
http://scoreville.die-links-welt.de/board/
http://scoreville.die-links-welt.de/board/viewtopic.php?t=394
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14:55:53.781 Scanning directories for furniture...
14:55:53.796 ...furniture scanning done
14:55:54.843 Scanning directories for girls...
14:55:54.859 ...girl scanning done
14:55:54.859 Loading girl cache...
14:56:01.359 ...girl cache done
14:56:01.359 Loading girlpacks...
14:56:01.484 ...girlpacks done
14:56:09.437 LocalVideoServer stopping
14:56:09.453 LocalVideoServer stopped
I have only the 64 bit Version of VLC Player installed on Windows 8.1 (64 bit).ok666 wrote:Do you have VLC installed on your system (under ProgramFiles)? If not, you _need_ the VLC folder inside the game's directory.
made a quick teststheweb wrote:I have only the 64 bit Version of VLC Player installed on Windows 8.1 (64 bit).ok666 wrote:Do you have VLC installed on your system (under ProgramFiles)? If not, you _need_ the VLC folder inside the game's directory.
Is it possible that the game can´t find it?
The 64 bit Version of Programs are different installed by Windows - it´s not the same Folder than the 32 bit Versions.
Well, you did save the game with the new version. Once. All the girl's parameters (buzz, attraction, etc.) are saved under the girl's ID. Since you had duplicate IDs from the start your savegame got corrupted. We can catch this case in the future, but you have to wait for the next release.flavius13 wrote:i open girl pack and add new guid... but dont work ...
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12:56:39.408 Object reference not set to an instance of an object.
12:56:39.798 at Scoreville.Game.Game.Clubs.PickGirlViewModel.<>c__DisplayClass5.<.ctor>b__1(SimulationAgent agent)
at System.Linq.Enumerable.FirstOrDefault[TSource](IEnumerable`1 source, Func`2 predicate)
at Scoreville.Game.Game.Clubs.PickGirlViewModel..ctor(SimulationAgent source, Action`1 flirtAction, PositionLocation positionLocation, SpecialLocation specialLocation)
at Scoreville.Game.Game.Clubs.PickGirlPopup2.<>c__DisplayClass4.<.ctor>b__0(SimulationAgent agent)
at System.Linq.Enumerable.WhereSelectListIterator`2.MoveNext()
at System.Linq.Buffer`1..ctor(IEnumerable`1 source)
at System.Linq.Enumerable.ToArray[TSource](IEnumerable`1 source)
at Scoreville.Game.Game.Clubs.PickGirlPopup2..ctor(IEnumerable`1 availableGirls, Boolean danceMode, PositionLocation location, GameLocation gamelocation, SpecialLocation specialLocation)
at Scoreville.Game.Game.Clubs.BarLocation.OnClickFlirt(Object sender, RoutedEventArgs e)
at Scoreville.Game.Controls.ChoiceControl.InvokeClick(Object sender, RoutedEventArgs e)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs e)
at System.Windows.Controls.Primitives.ButtonBase.OnClick()
at System.Windows.Controls.Button.OnClick()
at System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
at System.Windows.UIElement.OnMouseLeftButtonUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
at System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
at System.Windows.Input.MouseButtonEventArgs.InvokeEventHandler(Delegate genericHandler, Object genericTarget)
at System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
at System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
at System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
at System.Windows.UIElement.RaiseEvent(RoutedEventArgs args, Boolean trusted)
at System.Windows.Input.InputManager.ProcessStagingArea()
at System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
at System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
at System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
at System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
Threesome scene? If yes, then Channex found the bug yesterday and fixed it.nikosk wrote:I got a popup error message after clicking "Flirt" in Bar.
After closing the popup and trying again, the "Flirt" button worked, so I don't know how to recreate it.
Obviously my description wasn't perfectly clear.ok666 wrote: Threesome scene? If yes, then Channex found the bug yesterday and fixed it.
realtor wrote:Hello to all! Finally i found a solution how to fix the error with loading a save game in ver. 2.5.1
1) First make a backup of your working savegame from earlier version (because after savegame is corrupted , there is no chance to load it even if you delete all girlpacks .
2) This error appears due duplicate girls in your packs ( buy the way version 2.4.2 works fine)
3) The way how you can find duplicate very simple:
a) open scoreville.lister
b) find a girl which exists in list two times or more. double click on it in the top you will see the name of girlpack, delete duplicate one.
for example here the list of girl packs which have same girls in it:
Puppy01-01 = Luscious Lopez
Puppy01-02 = Sasha (Sasha Grey)
Puppy01-03 (67Mb) = Julia Ann (262Mb)
Puppy02-01 = Petra
Puppy02-02 = Kaedyn
Puppy02-03 (117Mb) = Miko Sinz (65Mb)
Puppy02-04 = Jayna Oso
Puppy03-01 = Kaylee Hilton
Puppy03-02 = Caroline De Jaie
Puppy03-03 = Jolie Rain
Puppy03-04 (52Mb) = Holly Halston (113Mb)
Puppy03-05 = Raven Alexis
So if you have in your pack directory both: Puppy01-02 and Sasha girlpack, your savegame will be failed to load, delete one of it and you will be fine.
Sometimes you have to compare size of girlpack and leave the largest one.
Hope this will help you guys, good luck !
If you want i can post complete list of girlpacks which consists duplicate girls.
It is very easy to fix it,believe me.